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Characteristics of Games
  • Language: en
  • Pages: 311

Characteristics of Games

  • Type: Book
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  • Published: 2012-08-24
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  • Publisher: MIT Press

Characteristics of Games offers a new way to understand games: by focusing on certain traits -- including number of players, rules, degrees of luck and skill needed, and reward/effort ratio -- and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games -- board games, card games, computer games, and sports -- have to teach each other. Today's game designers may find sol...

Game Play
  • Language: en
  • Pages: 264

Game Play

The 21st century has seen a board game renaissance. At a time when streaming television finds millions of viewers, video games garner billions of dollars, and social media grows ever more intense, little has been written about the rising popularity of board games. And yet board games are one of our fastest growing hobbies, with sales increasing every year. Today's board games are more than just your average rainy-day mainstay. Once associated solely with geek subcultures, complex and strategic board games are increasingly dominating the playful media environment. The popularity of these complex board games mirrors the rise of more complex cult media products. In Game Play: Paratextuality in ...

Rules of Play
  • Language: en
  • Pages: 672

Rules of Play

  • Type: Book
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  • Published: 2004
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  • Publisher: MIT Press

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.

The Game Design Reader
  • Language: en
  • Pages: 924

The Game Design Reader

  • Type: Book
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  • Published: 2006
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  • Publisher: MIT Press

This book fills a genuine need in the emerging field of game design for a collection of key texts on game analysis and criticism. Written and designed to accompany Katie Salen and Eric Zimmerman's earlier textbook Rules of Play: Game Design Fundamentals, The Game Design Reader can be used in the classroom or as a resource for game design practitioners. Thirty-two classic and cutting-edge essays by game designers, game journalists, game fans, sociologists, media theorists, and other writers from diverse fields consider foundational questions: What are games and how do they function? How do they interact with the culture at large? What critical approaches can game designers take to create mean...

Mathematical Reviews
  • Language: en

Mathematical Reviews

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

None

Combined Membership List of the American Mathematical Society and the Mathematical Association of America
  • Language: en
  • Pages: 587

Combined Membership List of the American Mathematical Society and the Mathematical Association of America

  • Type: Book
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  • Published: 1991
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  • Publisher: Unknown

Lists for 19 include the Mathematical Association of America, and 1955- also the Society for Industrial and Applied Mathematics.

X-Ways Forensics Practitioner’s Guide
  • Language: en
  • Pages: 264

X-Ways Forensics Practitioner’s Guide

  • Type: Book
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  • Published: 2013-08-10
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  • Publisher: Newnes

The X-Ways Forensics Practitioner's Guide is more than a manual-it's a complete reference guide to the full use of one of the most powerful forensic applications available, software that is used by a wide array of law enforcement agencies and private forensic examiners on a daily basis. In the X-Ways Forensics Practitioner's Guide, the authors provide you with complete coverage of this powerful tool, walking you through configuration and X-Ways fundamentals, and then moving through case flow, creating and importing hash databases, digging into OS artifacts, and conducting searches. With X-Ways Forensics Practitioner's Guide, you will be able to use X-Ways Forensics to its fullest potential w...

Combined Membership List
  • Language: en

Combined Membership List

  • Type: Book
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  • Published: 1993
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  • Publisher: Unknown

Lists for 19 include the Mathematical Association of America, and 1955- also the Society for Industrial and Applied Mathematics.

Game Research Methods: An Overview
  • Language: en
  • Pages: 374

Game Research Methods: An Overview

  • Type: Book
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  • Published: 2015-04-14
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  • Publisher: Lulu.com

Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games.